![]() Previously, some of these files might become corrupted if the download was interrupted.įixed a crash UISystem::UiserImagesChanged in async mode caused by a rare race condition.įixed loadings fonts on page reload when the same fonts were previously requested and the request was still in flight.įixed a PS4 crash when reinitializing the GT system while a networking request was in flight.įixed spamming the log on MacOS with OpenGL errors when using GT inside UGUI.įixed drawing the UI with respect to safe zones on UE 4.19 and before.Īdded support for dashed and dotted borders in CSS ( border-style: dashed/dotted ) and SVGs.Īdded a new option to the system settings ( SystemSettings::JSCHeapSize). Improved tracking of networking files downloaded to the disk cache. Previously, they would be hidden as if they had opacity: 0.įixed a rare crash in renoir::RenderingBackend::WrapUserTexture which would sometimes receive incorrect arguments.įixed a potential crash caused our internal memory allocator attempting to free memory for the already destroyed GT system.įixed a bug in the data binding system that would apply only one of multiple classes when using data-bind-class. Transparent elements having both background-color: transparent and a non-zero, non-one opacity will now be properly visible. Reduced memory usage of complex expression in the data binding system (e.g. See the docs for more detailsįixed a crash caused when no user logging interface is provided and the default logger doesn’t have write access to the directory. These correspond to the focus events with the same names and extend the set of available data binding events. Version 2.8.0.0 – released 14 January 2019Īdded 4 new data binding attributes – data-bind-focus / data-bind-blur / data-bind-focusin / data-bind-focusout. ![]()
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